Noel

Independent game designer and programmer. Created Subterfuge, Casey's Contraptions, Flower Garden. Runner. Cyclist. Nature enthusiast. Magic addict. @noel_llopis.

GDC 2004: Software Engineering Roundtable Summary – Session 1

This is the summary of the first session of my GDC 2004 roundtable: By the Books: Software Engineering in the Games Industry. Unlike other years, each session focused on different topics. This one starts with a general discussion of what we need software engineering for in the games industry and then looks into specific techniques that teams can adopt as part of their development process right away.

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If I Had a Hammer…

The sun is shining, the air is warm, leaves are finally coming out. Spring is here. Time to put on my rose-colored glasses and do some armchair quarterbacking. I often find myself saying “If I owned a game company I would make sure to do such and such,” so here we go.

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