Right on the heels of the Mother’s Day promotion, Flower Garden just got its second ever App Store feature. This time it was selected as a Staff Favorite across most of Europe (UK, Spain, Ireland, Denmark, Finland, Greece, Netherlands, Norway, Portugal, Switzerland, and Sweden!).
And if you haven’t picked up your free copy of Flower Garden, make sure to do it now. It will probably go back to full price after this weekend.
Gracias! Obrigado! Grazie! Σας ευχαριστώ! Tak!
As part of Indie+Relief, all proceeds from Flower Garden this Wednesday will be donated to Haiti through Doctors Without Borders. Encourage your friends to buy Flower Garden for a good cause! That includes in-app purchases, so feel free to load up on fertilizer
If you’ve already purchased Flower Garden and you’d still like to help out, you can check out the great lineup of Mac and iPhone apps at Indie+Relief, or donate directly to Doctors Without Borders here.
Aparently Santa came to town a little later this year. Or maybe it was the Reyes Magos (also bit late). In either case, I woke up this morning to find a very nice present waiting for me at my computer: Apple featured Flower Garden as an Apple Staff Favorite! Apparently this is in all App Stores worldwide too (I have confirmations for Canada and Thailand, so I imagine it applies to other territories as well).
This is the first time Flower Garden has received any kind of “Apple love”, so it’s particularly exciting, especially considering that Flower Garden was released all the way back in April. I imagine the recent update, which included the Flower Shop with in-app purchases, must have caught someone’s eye.
The only downside is that the featuring might throw off the sales data I was collecting to show the effect on sales that in-app purchases and the holiday season had. But I’m not really complaining. That’s a very nice reason to have the data thrown off Thank you Apple!
After the success of the OpenGL class in Denver, we’re bringing the iPhone OpenGL class to the Bay Area. It will be held November 19th and 20th in Cupertino, right next to Apple’s headquarters at Infinite Loop.
The class is aimed at iPhone developers without previous OpenGL or 3D graphics experience. As part of the class, we’ll create both 2D and 3D OpenGL applications, and we’ll cover a broad range of topics, start with the basics of setting up OpenGL and rendering triangles on screen, to multitexturing and point sprites in the last day. This is definitely a hands-on class, so you’ll need to bring your laptop and be ready to do some coding.
Check out the Mobile Orchard page for discounts and registration details. Feel free to contact me if you have any questions.
Hope to see you there!
For those of you still on the fence about attending my iPhone OpenGL class in Denver, you should sign up before this Sunday if you want to get the super-combo deal. Right now you get a total combined discount of over $300 if you sign up both for the OpenGL class and the 360iDev conference. If you’re only interested in the OpenGL class, the early-bird registration ends next Friday, September 4th.
Obviously I’m biased when I say the class is going to be awesome (which it is), but I can also say with total honesty that 360iDev is an incredible conference. It’s very different from WWDC, but that’s what makes it so great: It has top-quality content and speakers, but it’s small and intimate, so you get to meet and hang out with all the other speakers and participants. It was at the first 360iDev conference back in March that I met Keith and Owen (among many other cool developers) in person for the first time and that’s how App Treasures was born.
So if you’re on the fence, I hope you give it a try. See you in Denver!