Indie iPhone game development

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GDC Time!

It’s that time of the year when all the games industry converges on San Francisco. Even though this is my 12th GDC (in a row, no less), and the conference has grown and matured a lot, it still feels as exciting as the first one. This year will GDC will host the first ever iPhone Summit [...]

Flower Garden a Finalist for The 2010 Pocket Gamer Awards for Most Innovative Game!

Pocket Gamer just announced the finalists for the 2010 Pocket Gamer Awards. I was thrilled to see that Flower Garden has been selected as a finalist for the Most Innovative iPhone Game award. On a personal level, this nomination means quite a bit for me. Flower Garden has gotten some great reviews, and some incredible [...]

Figuring Out The iPad

Everybody was buzzing with excitement yesterday morning. A flurry of Twitter comments scrolled by all throughout the morning and the afternoon. You could taste the iPad in the air (OK, almost). Shortly after the unveiling, people divided themselves in to two camps: the iPad haters, and the iPad defenders. Each of them was intent in convincing [...]

Buy Flower Garden This Wednesday To Help Haiti

As part of Indie+Relief, all proceeds from Flower Garden this Wednesday will be donated to Haiti through Doctors Without Borders. Encourage your friends to buy Flower Garden for a good cause! That includes in-app purchases, so feel free to load up on fertilizer If you’ve already purchased Flower Garden and you’d still like to [...]

Making A Living (Barely) On The iPhone App Store (aka The Numbers Post)

The App Store is a very hit-driven environment. A few apps sell a large amount of units, and the great majority sell next to nothing. That’s somewhat similar to the music industry, except that the audience for music is much larger, so both the big hits and the small players get more sales. We’ve drooled [...]