Noel is an independent game developer. Currently prototyping different ideas. His latest games are Subterfuge (2015), Casey’s Contraptions (2011), and Flower Garden (2009).

He earned an M.S. in Computer Science from the University of North Carolina at Chapel Hill, and a B.S. in Computer Systems Engineering from the University of Massachusetts Amherst.

Noel Llopis
  1. Need help with new update. Planted flowers to redeem points and now offer in upper right corner has disappeared. Flowers take time to grow – how can I fulfill the request now that it has disappeared?

    Also, Achievement list does not stay down when button is tapped. It just rolls up when you touch it.

    A, Inthebonlynonebhaving problems?


  2. Every time I update it takes my daily achievements and erases them which is frustrating because I almost have them completed then they just vanish and it says another achievement wil arrive in few minutes.

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  • Helltime for December 21 « I Built His Cage November 23, 2011

    […] Noel Llopis peers at us from Games from Within and states something that I thought was a given in performance-sensitive environments – pure or near-pure OO can be a speed drag. This post really is a solid explanation of the philosophical differences between object-orientation and data-orientation, and those differences parallel why you’d choose a normalized versus de-normalized database schema. […]