Indie iPhone game development

Two Day iPhone OpenGL Class Coming to The Bay Area

carsAfter the success of the OpenGL class in Denver, we’re bringing the iPhone OpenGL class to the Bay Area. It will be held November 19th and 20th in Cupertino, right next to Apple’s headquarters at Infinite Loop.

The class is aimed at iPhone developers without previous OpenGL or 3D graphics experience. As part of the class, we’ll create both 2D and 3D OpenGL applications, and we’ll cover a broad range of topics, start with the basics of setting up OpenGL and rendering triangles on screen, to multitexturing and point sprites in the last day. This is definitely a hands-on class, so you’ll need to bring your laptop and be ready to do some coding.

Check out the Mobile Orchard page for discounts and registration details. Feel free to contact me if you have any questions.

Hope to see you there!

  • Digg
  • del.icio.us
  • Facebook
  • Reddit
  • StumbleUpon
  • email
  • PDF

Related posts:

  1. Teaching a Two-Day OpenGL iPhone Class. Register Now!
  2. Early Bird Registration Ending For Denver OpenGL Class And 360iDev
  3. Using Multiple OpenGL Views And UIKit
  4. OpenGL And UIKit Demo
  5. Getting Started With Shaders On The iPhone 3GS

Post Metadata

Date
October 18th, 2009

Author
Noel

Category

Tags



2 Comments


  1. Dave Newman

    Then Sydney right? ;)

    Any more Sydney people interested put your name down here http://bit.ly/uLJ2p

  2. I JUST missed this! Any chance you will have another one some time soon? hopefully in the west coast? Thanks!