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	<title>Comments on: Making A Living (Barely) On The iPhone App Store (aka The Numbers Post)</title>
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	<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store</link>
	<description>Indie iPhone game development</description>
	<lastBuildDate>Thu, 09 Sep 2010 20:35:39 +0000</lastBuildDate>
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		<title>By: Brent Disbrow</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6473</link>
		<dc:creator>Brent Disbrow</dc:creator>
		<pubDate>Sun, 21 Feb 2010 22:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6473</guid>
		<description>Great post, Noel (sorry for the late read :)
Good to see that data, thanks for sharing - can&#039;t wait for your next app!

Cheers!</description>
		<content:encoded><![CDATA[<p>Great post, Noel (sorry for the late read <img src='http://gamesfromwithin.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Good to see that data, thanks for sharing &#8211; can&#8217;t wait for your next app!</p>
<p>Cheers!</p>
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		<title>By: Making a living (gladly) as an iPhone freelance programmer &#124; Gaming Horror - it's a Game Dev's Life</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6457</link>
		<dc:creator>Making a living (gladly) as an iPhone freelance programmer &#124; Gaming Horror - it's a Game Dev's Life</dc:creator>
		<pubDate>Sat, 20 Feb 2010 16:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6457</guid>
		<description>[...] to create a &#8220;Characters&#8221; series. There&#8217;s one more option to consider still: making a living on the iPhone App Store by publishing my own game(s). All i really need for that is some spare money to pay someone else to [...]</description>
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<p>[...] to create a &#8220;Characters&#8221; series. There&#8217;s one more option to consider still: making a living on the iPhone App Store by publishing my own game(s). All i really need for that is some spare money to pay someone else to [...]</p>
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		<title>By: Aral Balkan</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6450</link>
		<dc:creator>Aral Balkan</dc:creator>
		<pubDate>Fri, 19 Feb 2010 21:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6450</guid>
		<description>Thank you for sharing this, Noel. It was a very informative read. Just kicking off sales for my new app. Will share my experiences when I have some interesting data.

G&#039;luck! :)</description>
		<content:encoded><![CDATA[<p>Thank you for sharing this, Noel. It was a very informative read. Just kicking off sales for my new app. Will share my experiences when I have some interesting data.</p>
<p>G&#8217;luck! <img src='http://gamesfromwithin.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: philhassey</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6348</link>
		<dc:creator>philhassey</dc:creator>
		<pubDate>Sun, 14 Feb 2010 02:45:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6348</guid>
		<description>Hey - awesome post :)  I really should think about doing some IAP myself!</description>
		<content:encoded><![CDATA[<p>Hey &#8211; awesome post <img src='http://gamesfromwithin.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   I really should think about doing some IAP myself!</p>
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		<title>By: Indie Interview: Flower Garden&#160;&#124;&#160;Indie Appolis</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6168</link>
		<dc:creator>Indie Interview: Flower Garden&#160;&#124;&#160;Indie Appolis</dc:creator>
		<pubDate>Tue, 09 Feb 2010 04:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6168</guid>
		<description>[...] way to market Flower Garden? This post tells all the story with sales numbers to back it up: http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store Basically, I tried just about everything and it wasn&#8217;t making much of a difference. Then I [...]</description>
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<p>[...] way to market Flower Garden? This post tells all the story with sales numbers to back it up: http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store Basically, I tried just about everything and it wasn&#8217;t making much of a difference. Then I [...]</p>
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		<title>By: gamedrinkcode &#187; Archive &#187; Living the App Store dream</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-6013</link>
		<dc:creator>gamedrinkcode &#187; Archive &#187; Living the App Store dream</dc:creator>
		<pubDate>Fri, 05 Feb 2010 20:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-6013</guid>
		<description>[...] life of an app in the App Store you could do worse than read Noel Llopis&#8217;s blog post on the 9-month saga of Flower Garden. It&#8217;s a story full of ups and downs and various travails complete with handy charts and [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] life of an app in the App Store you could do worse than read Noel Llopis&#8217;s blog post on the 9-month saga of Flower Garden. It&#8217;s a story full of ups and downs and various travails complete with handy charts and [...]</p>
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		<title>By: Mainly About Games &#187; Blog Archive &#187; Web of intrigue</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-5841</link>
		<dc:creator>Mainly About Games &#187; Blog Archive &#187; Web of intrigue</dc:creator>
		<pubDate>Mon, 01 Feb 2010 08:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-5841</guid>
		<description>[...] I think anyone even thinking about entering the iPhone development market should read his &#8220;Making A Living (Barely) On The iPhone App Store&#8221; article. It gives details of the sales figures for Flower Garden, and also what he was doing to [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] I think anyone even thinking about entering the iPhone development market should read his &#8220;Making A Living (Barely) On The iPhone App Store&#8221; article. It gives details of the sales figures for Flower Garden, and also what he was doing to [...]</p>
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		<title>By: My daily readings 01/28/2010 &#171; Strange Kite</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-5689</link>
		<dc:creator>My daily readings 01/28/2010 &#171; Strange Kite</dc:creator>
		<pubDate>Thu, 28 Jan 2010 11:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-5689</guid>
		<description>[...] Games from Within &#124; Making A Living (Barely) On The iPhone App Store (aka The Numbers Post) [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] Games from Within | Making A Living (Barely) On The iPhone App Store (aka The Numbers Post) [...]</p>
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		<title>By: Third Wind: Dont Be Afraid to Experiment with New Business Models - www.Korallenkacke.com</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-5658</link>
		<dc:creator>Third Wind: Dont Be Afraid to Experiment with New Business Models - www.Korallenkacke.com</dc:creator>
		<pubDate>Wed, 27 Jan 2010 19:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-5658</guid>
		<description>[...] Llopis, an indie game developer and author of the blog Games from Within, recently wrote about the ups and downs of the App Store that he witnessed first-hand with his [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] Llopis, an indie game developer and author of the blog Games from Within, recently wrote about the ups and downs of the App Store that he witnessed first-hand with his [...]</p>
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		<title>By: Game Tycoon&#187;Blog Archive &#187; Articles of Interest</title>
		<link>http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store/comment-page-2#comment-5656</link>
		<dc:creator>Game Tycoon&#187;Blog Archive &#187; Articles of Interest</dc:creator>
		<pubDate>Wed, 27 Jan 2010 19:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=801#comment-5656</guid>
		<description>[...] Pocket God and Flight Control both hit 2m units sold on the iPhone. And speaking of iPhone; here&#8217;s an article highlighting the effectiveness of in-app purchases. [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] Pocket God and Flight Control both hit 2m units sold on the iPhone. And speaking of iPhone; here&#8217;s an article highlighting the effectiveness of in-app purchases. [...]</p>
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