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	<title>Comments on: Increase Your App Ratings On The App Store</title>
	<atom:link href="http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/feed" rel="self" type="application/rss+xml" />
	<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store</link>
	<description>Living the indie life</description>
	<lastBuildDate>Thu, 17 May 2012 17:38:00 +0000</lastBuildDate>
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		<title>By: Rick McDougherty</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-18406</link>
		<dc:creator>Rick McDougherty</dc:creator>
		<pubDate>Fri, 03 Feb 2012 14:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-18406</guid>
		<description>

Nice article!


iPhone app marketing in the App
store is the next big thing:


Positive customer reviews and
ratings are the most important once you release an app, since most people look
at those things first.


&lt;a href=&quot;http://isales-boost.com&quot; rel=&quot;nofollow&quot;&gt;
iPhone App Marketing&lt;/a&gt; services like the one linked provide this
additional boost to app sales cheap and fast.


It really helps with increasing
sales and customer perception!


</description>
		<content:encoded><![CDATA[<p>Nice article!</p>
<p>iPhone app marketing in the App<br />
store is the next big thing:</p>
<p>Positive customer reviews and<br />
ratings are the most important once you release an app, since most people look<br />
at those things first.</p>
<p><a href="http://isales-boost.com" rel="nofollow"><br />
iPhone App Marketing</a> services like the one linked provide this<br />
additional boost to app sales cheap and fast.</p>
<p>It really helps with increasing<br />
sales and customer perception!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unknown Developer</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-18402</link>
		<dc:creator>Unknown Developer</dc:creator>
		<pubDate>Sun, 29 Jan 2012 14:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-18402</guid>
		<description>Good solution. Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Good solution. Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Masterscale7</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-18401</link>
		<dc:creator>Masterscale7</dc:creator>
		<pubDate>Thu, 26 Jan 2012 06:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-18401</guid>
		<description>Hope this may help you. Check this out..
[url=http://fiverr.com/appthinker/promote-your-freeapp-by-giving-20-five-star-ratings-in-us-appstore]I will promote your FreeApp by giving 20 five star Ratings in US AppStore for $5 on fiverr.com[/url]
I got 20 5star reviews with this guy. I posted this here so it may help you out.
</description>
		<content:encoded><![CDATA[<p>Hope this may help you. Check this out..<br />
[url=http://fiverr.com/appthinker/promote-your-freeapp-by-giving-20-five-star-ratings-in-us-appstore]I will promote your FreeApp by giving 20 five star Ratings in US AppStore for $5 on fiverr.com[/url]<br />
I got 20 5star reviews with this guy. I posted this here so it may help you out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Angus Oliver</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-18387</link>
		<dc:creator>Angus Oliver</dc:creator>
		<pubDate>Sun, 15 Jan 2012 09:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-18387</guid>
		<description>Great article - thanks.
When using this method for displaying on a landscape-oriented device, the message disappears.
I can move the buttons down to give it room, and resize the alert to fit in the relocated buttons, but no message!
Any thoughts?</description>
		<content:encoded><![CDATA[<p>Great article &#8211; thanks.<br />
When using this method for displaying on a landscape-oriented device, the message disappears.<br />
I can move the buttons down to give it room, and resize the alert to fit in the relocated buttons, but no message!<br />
Any thoughts?</p>
]]></content:encoded>
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	<item>
		<title>By: Games from Within &#124; The Power of Free (aka The Numbers Post #3)</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7757</link>
		<dc:creator>Games from Within &#124; The Power of Free (aka The Numbers Post #3)</dc:creator>
		<pubDate>Sun, 18 Jul 2010 00:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7757</guid>
		<description>[...] bad ratings can be easily fixed with a new update, and some encouragement to users to leave positive rating on the App Store. Now it&#8217;s back up to over 4.5 [...]</description>
		<content:encoded><![CDATA[<p>[...] bad ratings can be easily fixed with a new update, and some encouragement to users to leave positive rating on the App Store. Now it&#8217;s back up to over 4.5 [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Christian Beer</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7454</link>
		<dc:creator>Christian Beer</dc:creator>
		<pubDate>Wed, 30 Jun 2010 06:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7454</guid>
		<description>Thank you very much Noel for that compact solution every customer asks for at some time in a project ;)

You included the texts for the alert box without NSLocalizableString(…) and I checked and found that you didn&#039;t internationalize Flower Garden. You should desperately think about localizing Flower Garden to other languages than english. There is a huge market here in Germany for example.

It&#039;s not much work and I know a small company in Berlin that specializes on internationalization of apps. Contact me if you&#039;ve got questions regarding this.</description>
		<content:encoded><![CDATA[<p>Thank you very much Noel for that compact solution every customer asks for at some time in a project <img src='http://gamesfromwithin.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>You included the texts for the alert box without NSLocalizableString(…) and I checked and found that you didn&#8217;t internationalize Flower Garden. You should desperately think about localizing Flower Garden to other languages than english. There is a huge market here in Germany for example.</p>
<p>It&#8217;s not much work and I know a small company in Berlin that specializes on internationalization of apps. Contact me if you&#8217;ve got questions regarding this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam G</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7412</link>
		<dc:creator>Adam G</dc:creator>
		<pubDate>Sun, 27 Jun 2010 05:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7412</guid>
		<description>I&#039;d love to get a copy of this as a unity plugin! Cheers Ray :)!</description>
		<content:encoded><![CDATA[<p>I&#8217;d love to get a copy of this as a unity plugin! Cheers Ray <img src='http://gamesfromwithin.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> !</p>
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	<item>
		<title>By: Noel</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7406</link>
		<dc:creator>Noel</dc:creator>
		<pubDate>Sat, 26 Jun 2010 20:22:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7406</guid>
		<description>Hi Ray, Glad you find it useful. Definitely, go for it and create a Unity plugin. That way more developers can use it.</description>
		<content:encoded><![CDATA[<p>Hi Ray, Glad you find it useful. Definitely, go for it and create a Unity plugin. That way more developers can use it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ray</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7404</link>
		<dc:creator>Ray</dc:creator>
		<pubDate>Sat, 26 Jun 2010 19:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7404</guid>
		<description>Thanks for this info.  I really think this approach is great.  I am a game developer and use the Unity3D engine for my work.  Would it be OK if I adapted your code such that it functioned as a Unity3D in-game plugin so that all Unity game developers can benefit from it as well?</description>
		<content:encoded><![CDATA[<p>Thanks for this info.  I really think this approach is great.  I am a game developer and use the Unity3D engine for my work.  Would it be OK if I adapted your code such that it functioned as a Unity3D in-game plugin so that all Unity game developers can benefit from it as well?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jimbo</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7403</link>
		<dc:creator>Jimbo</dc:creator>
		<pubDate>Sat, 26 Jun 2010 18:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7403</guid>
		<description>They compile OK on their own. Include from an mm file and I get the error. I just created a blank windows based app in Xcode, added your two files, included in the app delegate - triggers the error.</description>
		<content:encoded><![CDATA[<p>They compile OK on their own. Include from an mm file and I get the error. I just created a blank windows based app in Xcode, added your two files, included in the app delegate &#8211; triggers the error.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noel</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7402</link>
		<dc:creator>Noel</dc:creator>
		<pubDate>Sat, 26 Jun 2010 18:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7402</guid>
		<description>I&#039;m afraid I can&#039;t tell without seeing the code. First, just try compiling the .mm file by itself and make sure that works. Then try to compile other files that include the header file and take it from there, one step at the time. Sorry I can&#039;t be of more help.</description>
		<content:encoded><![CDATA[<p>I&#8217;m afraid I can&#8217;t tell without seeing the code. First, just try compiling the .mm file by itself and make sure that works. Then try to compile other files that include the header file and take it from there, one step at the time. Sorry I can&#8217;t be of more help.</p>
]]></content:encoded>
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	<item>
		<title>By: Jimbo</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7401</link>
		<dc:creator>Jimbo</dc:creator>
		<pubDate>Sat, 26 Jun 2010 18:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7401</guid>
		<description>Hmm ... tried the C++, ObjC++ and removing the namespace. Same problem. Anything I should put in place of the namespace? Apologies - bit of a novice! thanks</description>
		<content:encoded><![CDATA[<p>Hmm &#8230; tried the C++, ObjC++ and removing the namespace. Same problem. Anything I should put in place of the namespace? Apologies &#8211; bit of a novice! thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Noel</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7400</link>
		<dc:creator>Noel</dc:creator>
		<pubDate>Sat, 26 Jun 2010 17:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7400</guid>
		<description>Ah, you&#039;re probably trying to include it from a .m or a .c file and it&#039;s bailing at the namespace. Either get rid of the namespace, or make sure you compile your files with the C++ (or ObjC++) compiler. That should do it.</description>
		<content:encoded><![CDATA[<p>Ah, you&#8217;re probably trying to include it from a .m or a .c file and it&#8217;s bailing at the namespace. Either get rid of the namespace, or make sure you compile your files with the C++ (or ObjC++) compiler. That should do it.</p>
]]></content:encoded>
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	<item>
		<title>By: Jimbo</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7399</link>
		<dc:creator>Jimbo</dc:creator>
		<pubDate>Sat, 26 Jun 2010 17:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7399</guid>
		<description>ReviewRequest.h:4: error: expected &#039;=&#039;, &#039;,&#039;, &#039;;&#039;, &#039;asm&#039; or &#039;__attribute__&#039; before &#039;ReviewRequest&#039;

Should the filetype be set to obj.c?

thanks</description>
		<content:encoded><![CDATA[<p>ReviewRequest.h:4: error: expected &#8216;=&#8217;, &#8216;,&#8217;, &#8216;;&#8217;, &#8216;asm&#8217; or &#8216;__attribute__&#8217; before &#8216;ReviewRequest&#8217;</p>
<p>Should the filetype be set to obj.c?</p>
<p>thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Noel</title>
		<link>http://gamesfromwithin.com/increase-your-app-ratings-on-the-app-store/comment-page-1#comment-7317</link>
		<dc:creator>Noel</dc:creator>
		<pubDate>Sun, 20 Jun 2010 02:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://gamesfromwithin.com/?p=930#comment-7317</guid>
		<description>Jimbo, no, they should compile as is (as far as I know). I&#039;m using SDK 3.1.2 in case that matters. What&#039;s the error you&#039;re getting?</description>
		<content:encoded><![CDATA[<p>Jimbo, no, they should compile as is (as far as I know). I&#8217;m using SDK 3.1.2 in case that matters. What&#8217;s the error you&#8217;re getting?</p>
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