It’s that time of the year when all the games industry converges on San Francisco. Even though this is my 12th GDC (in a row, no less), and the conference has grown and matured a lot, it still feels as exciting as the first one.
This year will GDC will host the first ever iPhone Summit on Tuesday and Wednesday. It’s great to see the iPhone getting that much recognition as a gaming platform. Definitely way more than last year’s presence at the conference. Both days are going to be packed with awesome sessions, and I will be giving a presentation on mixing OpenGL and UIKit on Tuesday at 11:15am. I’ll definitely be around throughout all the summit (except when I sneak out for a few minutes over to the Indie Summit which unfortunately happens at the same time).
The rest of the conference looks amazing as usual. There are always way more talks that I want to see than I can actually attend. In particular, I’m really looking forward to a lot of the design talks because they’re very inspiring and directly applicable to any kind of game development. Also, rumor has it I might be making a quick guest appearance in a certain session on Saturday.
I’ll be running around with a busy schedule, but you can always follow my Twitter updates to know where I’m at every moment. I look forward to seeing everybody again this year!