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Early Bird Registration Ending For Denver OpenGL Class And 360iDev

OpenGL_iPhoneFor those of you still on the fence about attending my iPhone OpenGL class in Denver, you should sign up before this Sunday if you want to get the super-combo deal. Right now you get a total combined discount of over $300 if you sign up both for the OpenGL class and the 360iDev conference. If you’re only interested in the OpenGL class, the early-bird registration ends next Friday, September 4th.

Obviously I’m biased when I say the class is going to be awesome (which it is), but I can also say with total honesty that 360iDev is an incredible conference. It’s very different from WWDC, but that’s what makes it so great: It has top-quality content and speakers, but it’s small and intimate, so you get to meet and hang out with all the other speakers and participants. It was at the first 360iDev conference back in March that I met Keith and Owen (among many other cool developers) in person for the first time and that’s how App Treasures was born.

So if you’re on the fence, I hope you give it a try. See you in Denver!

  • I’ve been following your blog for a while now, and I amazed how fast you have gone from newbie in the iPhone development to publishing a game and giving conferences. I know the iPhone is not an AAA, but still, I think there is a lot of hard work on what you have achieved. Congratulations!

  • Luis, I still consider myself far from an expert at things like UIKit, but for something like OpenGL, I can draw on 10+ years of experience using graphics APIs, so that helps quite a bit 🙂

    The other thing to consider is that I’ve been doing iPhone development full time for 11 months now, which is a very sizeable percentage of the time the iPhone SDK has been around. It’s all relative.