You can read more about Lasting Legacy in the official web site. There isn’t a lot of information yet, but we wanted to announce it now so we can talk openly about it until release. We’ll definitely be revealing more information here over the upcoming weeks. Continue reading
When was the last time I wrote something in this blog? It was a while ago. Hmm… Let me check.
Yikes! It was over a year ago! That’s probably the longest gap ever in the history of this blog. What happened? And most importantly for the two of you still reading, what’s going to happen over here?
Pocket Gamer just published an article on “The Making of Casey’s Contraptions”. It’s an in-depth interview with Miguel and I, talking about the origins and development of Casey’s Contraptions. Learn what influenced the art style in Casey’s Contraptions, how we almost went with a freemium model but pulled out at the last minute, and more.
Pocket Gamer just picked Snappy Touch as a top-50 developer for mobile and portable devices for the year. I’m really honored they counted me among the best 50 of the year, especially on a year with so many great games and new developers.
2010 was the year I was hoping to ship Casey’s Contraptions, but that didn’t happen. However, it’s great to see Pocket Gamer took notice of the ongoing work on Flower Garden. Every update feels like a small product release on its own, and there were many updates in 2010!
Flower Garden has come a long way since its initial release on April 2009 (almost two years ago!). There is so much more to the game now than the initial release! These are just some of the most important new features since then:
- Multiple seed packs
- Multiple garden locations
- Day/night cycles
- Green Thumb Point awards
- Game Center achievements and leaderboards
- Sending bouquets through Facebook (and SMS in this next update)
Flower Garden also recently reached the milestone of 5 million bouquets sent. That’s a lot of flowers! Thanks to all the Flower Garden fans for making this possible!
Two years ago, when I was working on the first release of Flower Garden, Valentine’s Day was my target ship date. Unfortunately (or fortunately depending on how you look at it), I missed it and rescheduled it for April. Last year I was eagerly awaiting the Valentine’s Day features hoping for a feature by Apple, but Flower Garden wasn’t one of the apps to be selected. It was disappointing but understandable given how many newer quality apps are out there.
Fast-forward another year, and this morning I woke up to a very pleasant and unexpected surprise: Flower Garden was featured on the App Store under Apps For Valentine’s Day!
Flower Garden is still going strong, but I wasn’t expecting that at all. Thank you, Apple! Not only that, but this feature also appears on the device App Store. Flower Garden was featured twice before by Apple, but never before on a spot that appeared on the device. So that’s a first for Flower Garden!
To make things more interesting, I had been planning on doing a bit of promotion around Valentine’s Day like last year. So a few days ago I released a new update, and included another in-app purchase for the most asked-for feature: More pots in another garden space.
Finally, to round things off, I planned on doing a similar promotion to what I did last year around Mother’s Day, and I set Flower Garden to be free from today until Valentine’s Day to encourage even more people to try it. To get the word out of the price drop, I got some promotion going from Pocket Frogs and a few other apps encouraging users try out the now free Flower Garden. I’m also hoping a few media outlets cover the sale to get the word out as much as possible.
As of this moment, Flower Garden is in the top 100 apps in the US and in the top 50 games, so the combination of everything seems to be working. We’ll see how things develop over this coming week. Until then, it’s going to be an exciting ride.
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