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	<title>Comments on: 2004 GameTech Report: Creating Believable Characters</title>
	<atom:link href="http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters/feed" rel="self" type="application/rss+xml" />
	<link>http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters</link>
	<description>Living the indie life</description>
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		<title>By: IlliGAL Blogging</title>
		<link>http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters/comment-page-1#comment-35</link>
		<dc:creator>IlliGAL Blogging</dc:creator>
		<pubDate>Wed, 02 Feb 2005 03:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesfromwithin.dreamhosters.com/?p=315#comment-35</guid>
		<description>&lt;strong&gt;Heard on the GA street&lt;/strong&gt;</description>
		<content:encoded><![CDATA[<p><strong>Heard on the GA street</strong></p>
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		<title>By: kweanny's rants</title>
		<link>http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters/comment-page-1#comment-34</link>
		<dc:creator>kweanny's rants</dc:creator>
		<pubDate>Sat, 01 Jan 2005 02:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesfromwithin.dreamhosters.com/?p=315#comment-34</guid>
		<description>&lt;strong&gt;Game Tech 2004&lt;/strong&gt;







&#50732;&#54644; 11&#50900; 30~12&#50900; 3&#51068;&#44036; &#49356;&#54532;&#46976;&#49884;&#49828;&#53076;&#50640;&#49436; Game Tech &#46972;&#45716; &#49464;&#48120;&#45208;&#44032; &#51080;&#50632;&#49845;&#45768;&#45796;.</description>
		<content:encoded><![CDATA[<p><strong>Game Tech 2004</strong></p>
<p>&#50732;&#54644; 11&#50900; 30~12&#50900; 3&#51068;&#44036; &#49356;&#54532;&#46976;&#49884;&#49828;&#53076;&#50640;&#49436; Game Tech &#46972;&#45716; &#49464;&#48120;&#45208;&#44032; &#51080;&#50632;&#49845;&#45768;&#45796;.</p>
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		<title>By: Radium Software Development</title>
		<link>http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters/comment-page-1#comment-33</link>
		<dc:creator>Radium Software Development</dc:creator>
		<pubDate>Fri, 31 Dec 2004 16:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesfromwithin.dreamhosters.com/?p=315#comment-33</guid>
		<description>&lt;strong&gt;NaturalMotion&lt;/strong&gt;







&#20808;&#26085;&#65292; &quot;Games from Within&quot; &#12398; Noel Llopis &#27663;&#12364;&#65292;&#20808;&#26376;&#32066;&#12431;&#12426;&#12363;&#12425;&#20170;&#26376;&#21021;&#12417;&#12395;&#12363;&#12369;&#12390;&#12469;&#12531;&#12501;&#12521;&#12531;&amp;#...</description>
		<content:encoded><![CDATA[<p><strong>NaturalMotion</strong></p>
<p>&#20808;&#26085;&#65292; &#8220;Games from Within&#8221; &#12398; Noel Llopis &#27663;&#12364;&#65292;&#20808;&#26376;&#32066;&#12431;&#12426;&#12363;&#12425;&#20170;&#26376;&#21021;&#12417;&#12395;&#12363;&#12369;&#12390;&#12469;&#12531;&#12501;&#12521;&#12531;&#&#8230;</p>
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		<title>By: Greggman.com</title>
		<link>http://gamesfromwithin.com/2004-gametech-report-creating-believable-characters/comment-page-1#comment-32</link>
		<dc:creator>Greggman.com</dc:creator>
		<pubDate>Fri, 10 Dec 2004 04:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamesfromwithin.dreamhosters.com/?p=315#comment-32</guid>
		<description>&lt;strong&gt;The next red herring&lt;/strong&gt;







I was hoping this article, &quot;2004 GameTech Report: Creating Believable Characters&quot;, was going to be about story and or character behavior and A.I. having just played Half Life 2 in which most of the characters are unbelieable because of bad writing and ...</description>
		<content:encoded><![CDATA[<p><strong>The next red herring</strong></p>
<p>I was hoping this article, &#8220;2004 GameTech Report: Creating Believable Characters&#8221;, was going to be about story and or character behavior and A.I. having just played Half Life 2 in which most of the characters are unbelieable because of bad writing and &#8230;</p>
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